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Thread Statistics | Show CCP posts - 9 post(s) |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
22
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Posted - 2013.05.03 17:19:00 -
[1] - Quote
CCP Rise wrote:The primary goal of tiericide is to eliminate any explicit power difference between ships within a class. If the power within a class is more or less level across all ships (which it is after the rebalance), the price should also be level. CCP Rise
Let me summary: - Raven didnt changed at all, except some slot swaps. Neighter get EHP nor anything others - Rokh got nerfed - Lets adjust prices, because they are balanced now - The price of the Raven will be about 40m higher now
Sounds fair. How about we balance CCP-Devs, too? |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
26
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Posted - 2013.05.03 22:51:00 -
[2] - Quote
CCP Rise wrote:Hello everyone!
but we looked into some metrics around player wealth and income and found that EVE players are making money faster and faster, and even new players should have no trouble enduring the bump in cost.
CCP Rise
Lets see what new players can do in EvE currently: - Missions - Mining - FW - Incursions - WH - Ratting - Anomalies
Now lets ask them, if they want to buy a BS: - Missions: Would be nice but grinding lvl 3 is boring - Mining: dont need a BS, i need a Mackinaw - FW: no, Destroyer or Cruiser is enough - Incursions: I need a BS to get even started - WH: Dude, we use T3 - Ratting: Would be nice, but they are so slow - Anomalies: Yeah, but im not sure, need to look out for PvP a lose is expansive
So im pretty sure, only Mission-Running newbies, would want to buy a BS, and as long as i remember missions dont increase in payout. |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
29
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Posted - 2013.05.04 13:34:00 -
[3] - Quote
CCP Rise wrote:No, but SOME devs were concerned that it was going to be too hard on players with less income.
As a result we spent quite a bit of time talking about how quickly we wanted BS to be accessible, and we also looked into metrics around player income in as much detail as possible. It was easy to establish that people simply have higher income than they used to across all character ages. With that information, everyone agreed this was the best way to move forward.
Come on dont play the card "Data says". You know the old saying, "never trust a statistic which you didnt manipulated yourself"?
What Kind of Metric do you used? - Average income - Average wealth - Average assets - Average ISK spend
Did you tried to seperate ppl for the professions? Did you checked why they got more income? Did you count plex as income too? Did you exclude alts? Did you used different time intervals? Did you excluded the super rich? Did you checked for easy modes to earn isk, like FW (before it was nerfed) Did you checked for multiboxing? Did you checked the groups, who want to buy a BS or did you checked all groups? Did you checked for patterns, combinations like Missions + Salvaging? Did you checked the average play time or ISK/hour radio? Did you checked for there loses too (ISK spend on PvP or Got blown up by NPC's)?
You can even check on more stuff if you like to, there are no bounds. Before you showed us what you did, i wont believe you a single word on metrics. |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
29
|
Posted - 2013.05.04 13:45:00 -
[4] - Quote
Trevor Voss wrote:Adapt or die. Things happen, things change.
I would rather die, then adapt to bullshit |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
29
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Posted - 2013.05.04 13:54:00 -
[5] - Quote
mynnna wrote: Or my original prediction back on page 2 ("Around 185m for Combat, 175m for Attack, 165m for Disruption, assuming jita buy price for minerals" which Ruby's numbers actually get very close to anyway for the most part) is a more accurate reflection of the price.
And second, minerals are going to drop post-Odyssey anyway, which will help counteract some of the price rise.
Not all of us believe that, the Tritanium will stay in Null, it wont be imported, Hell who is going to haul Tritanium from Null to High sec?
see: http://evenews24.com/2013/05/01/mabrick-thoughts-on-odyssey-industry-changes/ |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
35
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Posted - 2013.05.04 16:50:00 -
[6] - Quote
Thats not an productive post, i usually dont like it, but i need to post it.
I see a pattern in CCP's behavior.
1. They create a feedback thread 2. Spread nonsense 3. Waiting for Feedback 4. Reading 5 Pages 5. Adjusting some Values 6. Call it fixed and be pround, because CCP always listen to pilots 7. Never Look at that thread again, even when 100 Pages have pasted
There is a second pattern:
1. CCP claims something 2. Pilots says its not true 3. CCP says internal research showed... 4. Players asking for the data and results 5. CCP remains silence
Do you see any other patterns? |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
37
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Posted - 2013.05.04 17:56:00 -
[7] - Quote
Bertie Dallocort wrote:CCP Rise wrote:Special Note: You will NOT be able to buy battleships now and then refine them for the increased cost after the changes go live. Like all previous tiericide changes we will use extra materials to implement this cost change. I'm not sure if I'm misunderstanding, but couldn't I just buy a load now and sell the ships themselves off at ~40mil extra later on?
yes, but only if you are willing to w8 until the market adjust the prices |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
50
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Posted - 2013.05.06 00:11:00 -
[8] - Quote
Kenshi Hanshin wrote:Nex apparatu5 wrote:Grarr Dexx wrote:For a guy who hasn't lost anything bigger than a harbinger in the last year, you sure seem knowledgeable about the costs of big burly battleships. To be fair, I've lost two carriers this year too, but these days I mostly fly supers. Price for supers must be increased by 1000x. They still keep building them double it, then triple etc. There seems to be too many of them at the moment. __________________________________________ Kinda fascinating how that is working out... Maybe the CCP guys like flying Minmatar. Hate Caldari and Amarr. And decided to help their in-game personal-account allies the gallente. Seems like a conflict of interest to me. Also raises the question of their professionalism. SInce it is finals weeks for many people, CCP here are your grades over the last year: Retribution Expansion 85% or 'B' (Reason, didn't like the HML nerf when a change of missile mechanics would be common sense first step) Retribution Devs 90% or 'A' Odyssey Expansion 50% or 'F' (Reason, ship 'reblancing' is bullshit. Winmatar and Gallente are buffed. Amarr and Caldari are shafted to put it gently. UI changes and stargate-cinematic are good. Again missile changes avoid the glaring issue that you seem to be ignoring in a biased manner) Odyssey Devs 15% or 'F' Reason: The only points being awarded are for UI and stargate-cinematic changes. Any of my fellow Eve Players disagree with my grading rubric?
To be honest the last good Update from CCP, are the Update with the cruisers. What was it called again? I dont remember Retribution to be a good update in my point of view. What did they do? Added Bounty-System and a mining-Frigate, great bounty's are useless. The Mining frigate is fine.
I would rather delete the last 2-3 Updates from CCP, for a exchange for. - POS fixes - Corporation right's - Fix Missiles - Fix your damn Code You know if you had a better Code, it would be much easier to fix broken things.
Im really disappointed with this Update, im not even sure if Incarna is worse then Odyssey.
PS: Dont need Visual Updates, i would rather play in Text-Form then playing a bad game.
Edit: im going to play Pokemon Diamant now. |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
53
|
Posted - 2013.05.06 15:12:00 -
[9] - Quote
Lucs Interior wrote:I'm fairly new to production. Won't this mean I won't be able to build Battleships for a profit for quite some time? I still can't make money on procurers. In fact I'd have to sell them at a significant loss.
If you are lucky it wont take that long, maybe you can sell your BS not in a Trade-Hub because usually the prices in Trade-Hubs are lower. |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
63
|
Posted - 2013.05.08 14:30:00 -
[10] - Quote
Kharamete wrote:
And it is supposed to be so. A battleship should be a serious step up, a ship you should cry about losing. It used to be so that people mined for weeks and months with Miner I:s and cruisers to be able to get a battleship. I'm glad if this change is a small little step back to that past.
Edit- There is a reason why noobs are often pathetically bad in battleships. They race to it. They try to get it as fast as possible, without spending the time needed to skill up on ship integrity, gunnery, armor or shields, and navigation. They think a battle ship is so bad-ass. Big is beautiful.
If there's a high price tag, maybe the new players will spend some time getting ready for it.
You still need the same time of mining to build your first BS. But there is a different to the past, retievers has changed and you can get a orca-boost. I would say its still takes the same time to get into BS, then 4 years ago. Its true you can earn more isk, but you need to spend more isk on the same things.
Actually you can do lvl 4 missions with all skills on lvl 3. I did it 3 years ago and started a new charakter 1 year ago and its still works. You just need to know which missions you cant to do with low-skills. Remember there are many lvl 4 missions which are pretty easy. |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
63
|
Posted - 2013.05.08 14:39:00 -
[11] - Quote
Carniflex wrote:Cynthia Nezmor wrote:Partak Cadelanne wrote:These changes are bad. Who will fly a 250 million Scorpion? Me. I would even pay 750 mil for it as long as it is the only ECM Battleship. Well for 750 mil you could fly instead 3 falcons. I would have to point out, afterall, that being a "battleship" is not advantage. For applying ECM there are other ships already that do the job pretty decently. Or you can have your main fleet carry swarms of ECM drones. What is going for a scorpion, in general, is the range and hp buffer in combination of its price. If the price increases to the level of Falcons you are much better off using these for the ECM stuff in most cases.
Dude buy a Widow, if you have many isk to spend on ECM. |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
70
|
Posted - 2013.05.09 19:15:00 -
[12] - Quote
Kagura Nikon wrote:Spugg Galdon wrote:I agree that the new BS's are going to be a little flimsy on tank but I also understand why CCP seem to be reluctant on buffing their EHP.
Ships with larger buffer tanks encourage blobbing which is something CCP and players don't really like.
Still. The new battleships really need their EHP increasing to justify their existance alongside CBC's and ABC's Large EHP does nto encurage blobbing. The whoel GAMe encourages blobbing. Large cost encourage blobbign because failure has a higher cost. That is not an issue with EHP, its an issue with the game not havign been designed to handle with too many players on combat. ANy game where all weapons do damage on any ship they hit and the ship has hitpoints and the effect of guns is only hitpoint loss will have this issue.
Just retrieve the old DD, then there would be less blobs, because it would be easier to lose them. |
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